Well my 100 hours project, now named peyote, has been dinking and dunking along. I need to total up the time, but I’ve put in a pretty decent amount of effort. The new year has brought a burst of energy.
I’ve also taken some inspiration from Robert Hodgin’s work and blog, especially the Magnetosphere series, which apparently had quite humble beginnings itself. Hope he doesn’t mind me making a thumbnail of one his pictures. His portfolio site is quite well done.
And today I achieved the smallest of victories.
peyote is intended to be a mashup of the bit processing capabilities of processing with some of the vector drawing capabilities of NodeBox, all in Python. Today I got enough of the pieces together to write a small peyote program that actually created a non-trivially interesting animation.
I’ve got a lot of plans for peyote. It’ll be a slow grind, but I’m slightly pumped. No I don’t have any videos. No I’m not up on GitHub. No I’m not ready to release the code. More to come.